This programme was designed for revision purposes on Transformers.
Introduction:
This programme is designed to give information on transformers and then the user is tested for what they have learnt.
Once the programme is loaded, initially the title moves around the screen and then a menu is produced. There are 5 options from what the user may choose from:
A) The TRANSFORMER C) Examples
B) The CIRCUIT symbol for the transformer D) Test Section
Q) To Quit
From here the user now must make a choice. Once the appropriate key is pressed another screen is displayed showing information and once this is finished you are brought back to the main menu.
The actual PROCEDURES used in the programme are listed below:
PROCinit : All REPEAT UNTIL loops are set to equal FALSE.
The values of the text window are assigned.
The sprites are loaded into 416K of System Sprite memory.
PROCtitle_moves : Two sprites move all over the screen freely for about 5 seconds.
PROCsetup_screen : The two title sprites are plotted.
PROCchoose : The menu is displayed in a text window and you are asked what you want to do next.
PROCtransformer : The "transformer" sprite is plotted and information is given on transformers. Then you get a choice.